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● Unity · OpenXR · Meta Quest

VR development that drives your business forward

You don't need to build your own VR team. We handle your virtual reality application end to end — from the initial concept to production-ready rollout across all relevant headsets.

✓ Fixed price available
✓ NDA as standard
✓ Response in <24h
$ unity-build --platform vr
  Target: OpenXR Universal
  Engine: Unity 6 LTS
  XR Plugin: OpenXR 1.12
  Render: URP Forward+
$ vr-deploy --headsets
  Meta Quest 3  ✓ 72fps locked
  Pico 4 Ultra  ✓ 72fps locked
  HTC Vive XR   ✓ 90fps locked
  PCVR / SteamVR ✓ 90fps locked
$ test-coverage
  Hand Tracking: PASS
  Passthrough AR: PASS
  Multiplayer Sync: PASS
  ✓ Build successful. Ready for deployment.
VR projects delivered for
AUTOMOTIVEINDUSTRIALPHARMAARCHITECTUREEDUCATIONREAL ESTATE
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Years of Experience
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VR Projects Delivered
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Industries Served
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Projects Failed

Is your VR project a good fit? Find out in 3 clicks.

Answer three quick questions and get an instant initial assessment on feasibility, timeline, and budget.

1/3 — What do you need?
2/3 — What is it used for?
3/3 — What is your timeline?

Your VR project is a perfect fit.

...

Discuss Details Now →

Free · No obligation · Response in <24h

VR Development — from prototype to enterprise rollout

No tech demos that end up in a drawer. We build VR applications that measurably support your business goals — whether training, sales, or product development.

VA

VR App Development

Custom VR applications for standalone headsets and PCVR. Performant, intuitive, and tailored to your requirements.

  • Meta Quest, Pico, HTC Vive, Varjo
  • OpenXR for cross-platform compatibility
  • Hand tracking and controller support
  • Passthrough / mixed reality integration
VT

VR Training Software

Immersive training with measurable learning outcomes. For safety training, onboarding, machine operation, or soft-skill development.

  • Scenario-based learning with branching paths
  • Automated evaluation and certification
  • LMS integration (SCORM, xAPI)
  • Multi-site deployment
VS

VR Showroom Development

Virtual product presentations and showrooms. Configurable products, realistic materials, and immersive brand experiences.

  • Interactive product configurators
  • Photorealistic materials and lighting
  • CAD and BIM data import
  • Sales tool for field teams and trade shows
VP

VR Prototyping

Rapid VR prototypes to test concepts and validate decisions. Proof of concept in 4 to 6 weeks — before committing to full production.

  • Rapid prototyping with Unity
  • Interaction concept validation
  • Stakeholder presentations
  • Risk reduction before full development
VM

VR Multiplayer

Connected VR experiences for teams, training groups, or collaborative work environments. Multiple users in one virtual space.

  • Real-time synchronization over network
  • Voice and gesture communication
  • Avatar system with personality
  • Lobby and session management
360

360° Applications

Interactive 360-degree experiences for virtual tours, site presentations, and immersive documentation. Browser-ready or as a native app.

  • 360° video and photo integration
  • Interactive hotspots and navigation
  • WebXR for browser access without an app
  • Usable without expensive VR hardware
Planning a VR project? In 30 minutes we will clarify feasibility, platform, and budget range.
Schedule a Call →

VR projects with measurable results

What matters is not the technology, but what it delivers for your business. Anonymized for confidentiality.

Automotive

VR Safety Training for Production Workers at an OEM

Immersive VR training for hazardous situations on the production floor. Realistic scenarios with hand tracking, automated certification. Deployed across 4 plants.

↓ 58% fewer safety incidents · ↓ 70% training time · 280% ROI after 12 months
Pharma

VR Cleanroom Simulation for a Pharmaceutical Company

Virtual cleanroom environment for GMP-compliant training. Procedure exercises with error feedback, scoring, and management reporting. 3 production sites.

↓ 45% fewer retraining sessions · 94% employee satisfaction · GMP audit passed
Architecture

VR Showroom for a Real Estate Developer

Walkable VR visualization of new construction projects. Configurable floor plans, materials, and lighting. Used in sales offices and at trade shows.

↑ 40% higher close rate · ↓ 60% fewer model home visits · Sales launch 3 months earlier
Manufacturing

VR Machine Training for an Industrial Corporation

Interactive VR training for complex production equipment. Step-by-step guidance with error scenarios and progress tracking. LMS integration.

↓ 50% shorter onboarding time · ↑ 35% fewer operator errors · xAPI data in LMS
Energy

VR Emergency Training for an Energy Provider

Multi-user VR simulation for crisis situations in substations. Team exercises with voice communication and protocol evaluation.

Rolled out across 4 sites · ↓ 75% training costs vs. in-person · 100% participation rate
Retail

360° Product Presentation for a Premium Brand

Interactive 360-degree experience world for flagship products. WebXR-ready, plus a native Quest app. Used at trade shows and in the online store.

↑ 6x longer session duration · ↑ 28% conversion increase · 12,000 VR sessions in 3 months
Healthcare

VR Therapy Support for a Hospital Group

VR application for assisted therapy in rehabilitation. Controlled exposure scenarios, therapist dashboard, progress documentation.

↑ 32% faster rehabilitation · 89% patient acceptance · Integration into hospital system
Education

VR Learning Environment for an Educational Institution

Virtual laboratory environment for science experiments. Multi-user capable, adaptive difficulty levels, automated assessment.

↑ 72% better learning outcomes vs. traditional · 15 schools deployed · 4.6 ★ rating by teachers

One build. All headsets.

Thanks to OpenXR and our cross-platform architecture, your VR application runs on all major headsets — without double development costs.

Technical advantage: We develop with Unity and OpenXR as the foundation. That means: one codebase, multiple target platforms, easy maintenance, and maximum future-proofing.
$ vr-compatibility-matrix
Headset            Status  FPS
───────────────────────────
Meta Quest 3         72fps
Meta Quest Pro       90fps
Pico 4 Ultra         72fps
HTC Vive XR          90fps
Varjo XR-4           90fps
Apple Vision Pro    90fps
PCVR / SteamVR       120fps
───────────────────────────
✓ 7/7 platforms supported

What our clients say

"The VR training cut our training costs by more than half, and employees are significantly better prepared. The investment paid for itself within a year."

CTOAutomotive supplier, 3,000+ employees

"Finally a VR developer who is not only technically strong but also understands the end-user perspective. Adoption among our employees was high from day one."

IT DirectorTop-20 pharmaceutical company

"The VR showroom completely transformed our sales process. Clients can experience projects before they are built — that significantly increased our close rate."

Innovation ManagerReal estate developer, 800+ employees

"The multi-user VR solution for our emergency training was technically demanding. The team hit every milestone and seamlessly integrated it into our existing IT landscape."

Digitalization Project ManagerEnergy provider, 5,000+ employees

"We had zero VR experience and needed a partner to guide us from hardware consulting to rollout. That is exactly what we got — pragmatic, on schedule, and transparent."

Head of People DevelopmentIndustrial corporation, 12,000+ employees

Why work with us?

You work directly with the developer who builds your VR application. No account manager standing between you and execution.

01

12+ Years of VR Expertise

Not a generalist who "also does VR." Virtual reality development with Unity is our core business. That means: less risk, better performance, faster results.

02

From Concept to Rollout

Concept, UX design, development, testing, deployment, hardware consulting — all from one source. You don't get a half-finished project — you get a production-ready VR application.

03

Transparent Costs, No Overhead

No agency overhead, no hidden fees. Transparent billing — hourly or fixed price. You pay for development, not administration.

NDA
Fixed Price or T&M
Clean Documentation
Full IP Transfer
German Contract
Response in <24h

VR solutions for every industry

Every industry has its own VR requirements. We know the differences and build applications that fit your specific audience.

AU

Automotive & Manufacturing

VR safety training, assembly instructions, virtual prototype reviews. Train complex workflows safely and repeatably.

PH

Pharma & Chemical

GMP-compliant VR training, cleanroom simulations, compliance courses. We understand regulatory requirements.

AR

Architecture & Real Estate

Walkable VR visualizations, product configurators, virtual model homes. BIM and CAD data import included.

EN

Energy & Utilities

Emergency training, facility simulations, remote inspections. Multi-user capable for team exercises.

ED

Education & Research

Virtual labs, interactive learning environments, research visualizations. Gamification boosts motivation and learning outcomes.

MA

Mechanical Engineering & Industrial

Machine training, design reviews, digital twins in VR. Make complex products tangible.

Proven VR Technologies

Unity 6 LTSOpenXRC# Meta XR SDKSteamVRPico SDK XR Interaction ToolkitXR HandsPassthrough API Photon / NetcodeMirror NetworkingWebXR Universal Render PipelineShader GraphVFX Graph BlenderCAD Import (STEP, FBX)Substance AddressablesGit / CI-CDFirebase / Azure

From briefing to finished VR application

You always know where we stand, what comes next, and what it costs. No surprises.

Discovery Call

Free 30-minute call. Use case, target audience, headset recommendation, budget. Honest consulting, no sales pitch. If VR is not the right solution, we will tell you.

Concept & Prototype

Interaction concept, UX wireframes, and optional VR prototype. You test the application on the headset before committing to full production.

Agile Development

Production in 2-week sprints with testable VR builds. You put on the headset, provide feedback, and can adjust priorities. Every 14 days.

Rollout & Support

QA, performance optimization, MDM deployment, store submission. Optional: maintenance, content updates, adaptation to new headset generations.

Zero risk for you.

Initial consultation is free. Then you decide. Optional: functional VR prototype in 4–6 weeks. You experience the application on the headset before committing to full production.

Inquire with no obligation →

What does your VR project cost?

Get an initial budget and timeline estimate in 30 seconds. Ideal for your planning in RFPs and budget approvals.

Budget Range
Timeline
Team Recommendation
First Testable Build

Frequently Asked Questions

How much does a VR application cost?

A VR prototype or proof of concept starts at EUR 15,000. A production-ready VR training application typically ranges from EUR 30,000 to 80,000. Complex multi-user projects start at EUR 60,000 and up. In a free initial consultation, we will give you a realistic figure — no guessing games.

How long does VR development take?

You will have a functional VR prototype in 4 to 6 weeks. A production-ready VR application takes 3 to 6 months. Every 14 days you receive a testable build on the headset — so you can see progress and adjust direction.

Which VR headsets are supported?

All major ones: Meta Quest 2, 3, and Pro, HTC Vive, Pico, Varjo, Apple Vision Pro, and Windows Mixed Reality. Thanks to OpenXR, your application runs on multiple devices simultaneously — saving costs and future-proofing your project.

Do we need technical expertise for a VR project?

No, not at all. Most of our clients are CTOs, IT directors, or innovation managers — not VR programmers. We explain everything clearly, advise on hardware, and handle all the technical work.

What is OpenXR and why does it matter?

OpenXR is an open standard that ensures your VR application runs on different headsets — without having to develop separately for each device. This saves costs and future-proofs your project. We consistently build on OpenXR.

Can existing 3D data or CAD models be used?

Yes. We import and optimize your existing 3D models, CAD data (STEP, IGES), BIM models (Revit, IFC), or point clouds for use in VR. This saves significant time and budget.

What does the collaboration process look like?

Step 1: Free 30-minute call. Step 2: We provide a proposal with a clear price and timeline. Step 3: Every 2 weeks you receive a testable VR build and provide feedback. You have full control at all times.

Who owns the rights to the VR application?

You do. We transfer all rights, complete source code, and documentation. German contract, NDA as standard. You can have the application further developed by another developer at any time.

Do you offer maintenance and updates?

Yes, optionally. Many clients use our maintenance contracts for runtime updates, adaptation to new headset generations, content expansions, and technical upkeep. But you are not locked in.

Can VR be integrated into our existing LMS or ERP?

Yes. We develop interfaces to common systems like SAP, Cornerstone, Moodle, or your internal LMS. Results, certifications, and usage data are automatically synchronized via xAPI or SCORM.

Insights on VR Development

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Discuss your VR project now

Free 30-minute call. Feasibility, headset recommendation, budget estimate. Within 24 hours.

Briefly describe your VR use case or project idea. We will get back to you within 24 hours with an initial assessment and scheduling options.

Nicolai Schnepf
nick@vr-development.com
0721 4807 6167
Karlsruhe, Germany

What happens in the initial call: We clarify feasibility, the right headset platform, and you get an honest budget estimate. No pitch, no pressure.

Your data is treated confidentially. No sharing with third parties.